Friday, October 16, 2015

WazHack 1.3 is here!

New items! New monsters! New beliefs in gods and the lack of evidence for gods!

Today the new big free update to the game went live to all players* - thanks to all the help from players of the beta!

This release adds some major new game mechanics to spice up your next playthrough.

First are Beliefs: each class has a belief in some inner or higher power which they can call upon for help. Whether your a wizard bursting a blood vessel or a follower of Odin, when the going gets tough, the tough can call on the the even tougher to keep going. You'll want to experiment with each class and alignment to see what works best for your play style. Some classes have the same belief but note the difference alignments can make.

The second more minor mechanic is Eggs. You'll need to work out for yourself what uses these have... beyond a tasty cooked breakfast.

This version also includes many small new features, including new items and monsters, and slight tweaks to some of the game imbalances reported over the last year. The underlying engine has also been updated, which re-enables the Cloth physics last seen in version 1.0. Enjoy the Valkyrie's new hairstyle!

This release also adds support for Android TV, so if you have a supported TV or settop box, give it a go there too!

Get it here for your favourite platforms:

On a personal note, as the only developer involved in this strange game, I've been extremely humbled by the very positive attitudes of players and the community at large. Without this support, the last year of development and testing would have been a chore instead of the pure pleasure it has been. Thanks!


* except iOS - sorry, it's not fair to hold up other platforms while that build goes through Apple's approval process; I had hoped to pre-approve and release the previous beta build, but a last-minute critical bug fix was needed. Not to worry though - it usually takes less than a week.