Wednesday, March 27, 2013

WazHack 1.1

After 6 months of development and an intense beta, WazHack 1.1 is now available for Windows, MacOSX and Android. The new content is a free update to the 1.0 version.

New to WazHack? It's the game where time freezes while you don't move. When you move, enemies move... or perhaps you will use time to quaff a potion, zap a wand, or cast a spell. This time freezing mechanics is reminiscent of Dragon Age or even Braid, but in fact it derives from the original Rogue turn based mechanic.

WazHack is a roguelike in the same tradition as NetHack or DCSS, but with a whole new 3D visual presentation like none other. You still get "turn based" action, but now a "turn" is a fraction of a second. By removing player reaction time as a concern, you're free to contemplate the vast array of possible items you have in your inventory when faced with a difficult situation, while still being free to hack and slash through a band of weakling kobolds and watch their ragdoll-physics reptilian corpses crumple to the ground.

There are now over 300 different items in the game, and the new items go quite well with some of the new dungeon features. For example, you may find a small room with a closed door... before you knock on the door it might be a good idea to drop some of your gems and see if they are actually gas bombs, so you can weaken the horde of monsters as they come out of the room.

The new dungeon branch plays homage to NetHack's "Gnomish Mines". In WazHack, the mine has gnomes, but it also has a mine shaft with an elevator, and some other more deadly industrial advances await you. A pick-axe may come in handy too.

That's enough spoilers! Get playing and discover it for yourself! http://www.wazhack.com

6 comments:

  1. Game's looking great. Still have the problem of it occasionally crashing my system though. So I hope that gets addressed.

    I would also like to make a suggestion. I think that at Dwarven Smiths you should have an option to enhance armour/weapons.
    The forging powerful items is great, but I think there should be an option to add a + to an item as well. Not as expensive as making something uber, but have the price increase for every + the weapon has on it.
    The price should also increase the more - an item has as well. So if you have a basic weapon, adding a +1 should cost a small amount, then to make it +2 would cost more, etc.
    If you have a -1 item, it could cost a bit to remove the penalty, more if it's -2, etc.

    I think this would be a great way for players to get a bit of a boost without paying for a full reforging.

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  2. I'm just sad I can't play this game in Linux.

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    Replies
    1. It's simply a matter of resourcing. A port is entirely possible, and if I manage to get through Steam Greenlight, it will be well-worth porting to Linux since Steam is a great focal point for Linux commercial gaming.

      The other possibility is Unity porting their browser plugin to Linux.

      Delete
    2. It's simply a matter of resourcing. A port is entirely possible, and if I manage to get through Steam Greenlight, it will be well-worth porting to Linux since Steam is a great focal point for Linux commercial gaming.

      The other possibility is Unity porting their browser plugin to Linux.

      Delete
  3. am i able to play this in browser?

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    Replies
    1. Sure - just go to http://www.wazhack.com/play - it will ask you to install the Unity plugin if you haven't already.

      Delete